#ifndef _BREAKER_MAP_H_
# define _BREAKER_MAP_H_

# include "BlocManager.h"

class BreakerMap
{
private:
	BreakerMap();
	~BreakerMap();

public:
	static bool Save(std::string const& _background,
					 std::wstring const& _path, BlocManager& _blocManager);
	static bool Load(std::string* _background,
					 std::wstring const& _path, BlocManager& _blocManager);
};

#endif // _BREAKER_MAP_H_
